Exhibition

Theme

The Design of the Species
2 seconds, 2 days, 2 years,
200 years, 200,000 years

The 3rd Istanbul Design Biennial explores the intimate relationship between the concepts of “design” and “human.” Design always presents itself as serving the human but its real ambition is to redesign the human. The history of design is therefore a history of evolving conceptions of the human. To talk about design is to talk about the state of our species. Humans have always been radically reshaped by the designs they produce and the world of design keeps expanding. We live in a time when everything is designed, from our carefully crafted individual looks and online identities, to the surrounding galaxies of personal devices, new materials, interfaces, networks, systems, infrastructures, data, chemicals, organisms, and genetic codes. The average day involves the experience of thousands of layers of design that reach to outer space but also reach deep into our bodies and brains. We literally live inside design, like the spider lives inside the web constructed from inside its own body. But unlike the spider, we have spawned countless overlapping and interacting webs. Even the planet itself has been completely encrusted by design as a geological layer. There is no longer an outside to the world of design. Design has become the world.

Design is the most human thing about us. Design is what makes the human. It is the basis of social life, from the very first artefacts to the exponential expansion of human capability. But design also engineers inequalities and new forms of neglect. More people than ever in history are forcibly displaced by war, lawlessness, poverty, and climate at the same time that the human genome and the weather are being actively redesigned. We can no longer reassure ourselves with the idea of “good design.” Design needs to be redesigned.

“ARE WE HUMAN?: The Design of the Species: 2 seconds, 2 years, 200 years, 200,000 years” invites a wide arrange of designers and thinkers from around the world to respond to a compact set of eight interlinked propositions:

DESIGN IS ALWAYS DESIGN OF THE HUMAN


THE HUMAN IS THE DESIGNING ANIMAL


OUR SPECIES IS COMPLETELY SUSPENDED IN
ENDLESS LAYERS OF DESIGN

DESIGN RADICALLY EXPANDS HUMAN CAPABILITY


DESIGN ROUTINELY CONSTRUCTS RADICAL INEQUALITIES


DESIGN IS EVEN THE DESIGN OF NEGLECT


“GOOD DESIGN” IS AN ANESTHETIC


DESIGN WITHOUT ANESTHETIC ASKS URGENT QUESTIONS
ABOUT OUR HUMANITY

These propositions will be explored over the coming year in events, classes, workshops, and online discussions – including open calls for responses to the propositions by short videos. This year of exploration around the world will culminate in a dense program of exhibitions, debates, broadcasts and publications during the six weeks of the biennial in Istanbul that opens on 22 October 2016.

This biennial is an archaeological project. It is not about celebrating particular designers or about visualizing remarkable futures. It will be a multi-media documentary about the state of design today, when everyday reality has outpaced science fiction. It will place the extreme condition of contemporary design into the context of the extended 200,000 year history of our species – from the first standardized ornaments and the footprints of the first shoes to the latest digital and carbon footprints. A biennial normally focuses on the last 2 years. The time frame for this exhibition will span from the last 2 seconds to the last 200,000 years. Ancient archaeological artefacts from Turkey and the region will be presented at the heart of the biennial to reframe the latest real-time thinking about design.

Participants

Participants of the 3rd İstanbul Design Biennial

The Shepherd,
Bager Akbay (Turkey)
Mutant Space,
Atif Akin (Turkey)
The Missing Half Second
Zeynep Çelik Alexander (Turkey), Venessa Heddle, Elliott Sturtevant (Canada)
Mixed Being,
Lucia Allais (United Kingdom, Italy)
Archaeology of Things Larger than Earth,
Pedro Alonso & Hugo Palmarola (Chile)
Milano Animal City,
Stefano Boeri (Italy)
Window Behaviorology,
Atelier Bow-Wow / Yoshiharu Tsukamoto Lab. at Tokyo Institute of Technology / YKK AP Window Research Institute (Japan)
Space Design by Galina Balashova,
Galina Balashova (Russia), Philipp Meuser (Germany)
Fictional Humanisms: A Critical Reportage,
Marco Brizzi & Davide Rapp (Italy)
1 Brain, 100 Billion Neurons, 100 Trillion connections,
Brown Institute for Media Innovation, Center for Spatial Research with the Zuckerman Institute, Columbia University (USA)
Enclosed by Mirrors,
Curatorial Intervention
Texas City Landscan,
Center for Land Use Interpretation (USA)
Conflict Urbanism: Aleppo,
Laura Kurgan (South Africa, USA) and the Center for Spatial Research (USA)
Homo Cellular,
Curatorial Intervention
The Immortal,
Revital Cohen (United Kingdom), Tuur Van Balen (Belgium)
Going Fluid: The Cosmetic Protocols of Gangnam,
Common Accounts, Igor Bragado (Spain), Miles Gertler (Canada)
The Unstable Body,
Curatorial Intervention
Art Fiction,
François Dallegret (Canada)
Human Treasure,
Tacita Dean (United Kingdom)
Design in 2 Seconds,
Curatorial Intervention
Kontrollraum / Control Room,
Thomas Demand (Germany)
Design Has Gone Viral,
Curatorial Intervention
Ebola,
Curatorial Team
Unspoken,
Diller Scofidio + Renfro (USA)
Automatism,
Stéphane Degoutin (France), Gwenola Wagon (France)
The Unstable Object (II),
Daniel Eisenberg (USA)
You will not be able to do it,
Keller Easterling (USA)
The Designer Designed by the Humans,
estudioHerreros (Spain)
Portable Indo Pacific,
Fake Industries Architectural Agonism and UTS (Spain, Australia)
Ape Law,
Forensic Architecture in collaboration with FIBAR: Baltasar Garzón, m7red and Irendra Radjawali (United Kingdom, Spain, Brazil, Argentina)
City of Abstracts,
William Forsythe (Germany, USA)
Are We Normal,
Curatorial Intervention
Lectures from Improvisation Technologies,
William Forsythe (Germany, USA)
The Breaking Point, or The Paradox of Origins,
Anselm Franke (Germany)
Welcome to the Anthropocene,
Globaïa (Canada)
Space Debris 1957-2016,
Stuart Grey (United Kingdom)
5TH HELENA,
Mathew Hale (United Kingdom)
51Sprints,
Het Nieuwe Instituut (Netherlands)
City of 7 Billion,
Joyce Hsiang, Bimal Mendis (USA)
Guinea Pigs: A Minor History of Engineered Man,
Lydia Kallipoliti, Andreas Theodoridis (Greece, USA)
Anatomy,
Ali Kazma (Turkey)
Safe,
Ali Kazma (Turkey)
“It is obvious from the map,”
Thomas Keenan (USA) and Sohrab Mohebbi (Iran), with Charles Heller (USA) and Lorenzo Pezzani (Italy)
Embodied Computation,
Axel Kilian (Germany)
The Perfect Human,
Jørgen Leth (Denmark)
The Anthropophagic Body and the City: Flavio de Carvalho,
Jose Lirá (Brazil)
Open Future,
The Living / Sculpting Evolution Group, MIT Media Lab (USA)
Maropeng Acts I & II,
Lesley Lokko (Ghana)
Memex,
Marshmallow Laser Feast, Analog, FBFX, Duologue (United Kingdom)
Köçek Dance Floor,
Mona Mahall (Germany) and Asli Serbest (Turkey) m-a-u-s-e-r
Glitter Disaster,
McEwen Studio (USA)
The Institute of Isolation,
Lucy McRae in collaboration with Lotje Sodderland (United Kingdom)
Ines-table,
Enric Miralles (Spain) & Benedetta Tagliabue (Italy)
Mies Blotches,
Domi Mora (Spain)
An Unfinished Encyclopedia of Scale Figures Without Architecture / Model Furniture,
MOS Architects (USA)
Architektur / Räume / Gesten,
Antoni Muntadas (Spain)
Nine Islands: Matters Around Architecture,
NEMESTUDIO, Neyran Turan & Mete Sonmez (Turkey)
Please let me go, away…,
New Territories / M4 with Pierre Huyghe (Thailand, France)
Frederick Kiesler’s Magic Architecture: Caves, Animals, and Tools from the Prehistoric to the Atomic Era,
Spyros Papapetros (Greece)
A Media Archaeology of Ingenious Designs,
Jussi Parikka (Finland), Ayhan Ayteş (Turkey)
Objects of Daydreaming,
PATTU, Cem Kozar, Işıl Ünal (Turkey)
South Africa: Crossing the River Without a Bridge,
Martha Rosler (USA)
Beirut Bombastic!,
Rana Salam (Lebanon)
White on White,
Alfredo Thiermann & Ariel Bustamante (Chile)
Spidernauts… Dark webs…,
Tomás Saraceno (Argentina)
The Connectome: A New Dimension of Humanity,
Seung Lab, Sebastian Seung & Amy R. Sterling (USA)
The Visit,
SO? (Turkey)
Media: Autonomy of Images,
Hito Steyerl (Germany)
Portable Person,
Studio Works (USA)
Archaeology of Violence (The Forest as Design),
Paulo Tavares (Brazil) & Armin Linke (Germany)
The Microbial Design Studio: 30-day Simit Diet,
Orkan Telhan (Turkey)
Museum of Oil—Deep Space and After Fire,
Territorial Agency (Italy, Finland, United Kingdom)
Voyager—Humanity in Interstellar Space,
Universal Space Program, Evangelos Kotsioris (Greece) and Rutger Huiberts (Netherlands)
The Hand—The Whole Man in Miniature,
Madelon Vriesendrop (Netherlands)
Detox USA,
Mark Wasiuta (Canada), Florencia Alvarez (Argentina)
Information Fall-Out: Buckminster Fuller’s World Game,
Mark Wasiuta (Canada), Adam Bandler (USA)
The Transparent Man,
Franz Tschackert + Deutsches Hygiene-Museum, Dresden (Germany)
Delusional Mandala,
Lu Yang (China)
Virtual Interior Istanbul,
Annett Zinsmeister (Germany)
Superhumanity,
e-flux Architecture
Design Chronology Turkey-Draft

Publications

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The publications of the 3rd Istanbul Design Biennial include a book of reflections on the biennial theme by Beatriz Colomina and Mark Wigley entitled Are We Human?: Notes on the Archaeology of Design; a guide for the visitors to include details on the exhibitions and the associated events; and a catalogue with texts on all the exhibited projects by the contributors themselves, presentations of the Open Call, Superhumanity and Design Chronology Turkey-Draft projects and presentations of the exhibition design, graphic design and social media experiments made in the biennial. While the book is published by Lars Müller in collaboration with İKSV, the catalogue and guide are published by İKSV, and the catalogue will be distributed by Yapı Kredi Publications.
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The publications are available at Galata Greek Primary School, Alt Art Space, and selected bookshops. The guide and the catalogue will also be accessible online for free through İKSV Kitaplık application, available on AppStore.